My work during the course Design and Implementation of 3D Graphics Systems
This project is maintained by hallpaz
This project builds on the previous assignments of 3D modeling and scene visualization using PyTorch3D, one of the AI graphics platforms available for free. Our goal is to_Render a panoramic scene using a differentiable renderer and exploit the inverse rendering to augment a scene. READ MORE…
The objective of this 2nd assignment is to render a scene using a differentiable renderer and exploit some capabilities of this system. We aim to render equirectangular panoramas, building a scene with a single sphere parameterized by latitude and longitude and setting the câmera in the center of the sphere. READ MORE…
The objective of this 1st assignment is to get familiarized with the AI Graphics platform Pytorch3D. To achieve this, I read though the available documentation and tutorials and started doing some experiments focused on 3D modeling topic. READ MORE…